HKScene
@objc
public class HKScene : NSObject
HKScene manages the current scene and the scene objects
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The title of the current loaded scene.
Declaration
Swift
@objc public var title: String
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The text description of the current loaded scene.
Declaration
Swift
@objc public var text: String
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The text description of the current loaded scene, if it is broken into sections
Declaration
Swift
@objc public var textSections: [[String : String]]
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A flat unordered list of visible objects in the current scene
Declaration
Swift
@objc public var objectIds: [String]
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A map of objectIDs to display names
Declaration
Swift
@objc public var objects: [String : String]
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Brings up the built-in iOS share UI with the current contents of the view
Declaration
Swift
@objc public func share(from: CGRect)
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Captures a screenshot and triggers the screenshot callback in HKHumanDelegate
Declaration
Swift
@objc public func screenshot()
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Reset the scene objects to the current scene’s original state
Note
This does not reset the camera, there is a separate function for thatDeclaration
Swift
@objc public func reset()
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Hide a group of obects by object ID Groups of objects can be hidden by passing more than one objectID or by passing a “group node” ID
Since
SDK 2.0Declaration
Swift
@objc public func hide(objectIds: [String])
Parameters
objectIds
An array of object IDs to hide
-
Show a group of obects by object ID Groups of objects can be shown by passing more than one objectID or by passing a “group node” ID
Since
SDK 2.0Declaration
Swift
@objc public func show(objectIds: [String])
Parameters
objectIds
An array of object IDs to show
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Isolate a group of obects by object ID Groups of objects can be shown by passing more than one objectID or by passing a “group node” ID
Since
SDK 2.0Declaration
Swift
@objc public func isolate(objectIds: [String])
Parameters
objectIds
An array of object IDs to isolate
-
Select a group of objects programatically
Declaration
Swift
@objc public func select(objectIds: [String])
Parameters
objectIds
An array of object IDs to select
-
Deselect all objects in the scene
Declaration
Swift
@objc public func undoSelections()
-
Change the highlight color
Declaration
Swift
@objc public func setHighlightColor(color: UIColor)
Parameters
color
Selected objects are yellow by default, set this to use a different color
-
Change the object highlight color back to the original yellow color
Declaration
Swift
@objc public func resetHighlightColor()
-
Disable object highlighting
Declaration
Swift
@objc public func disableHighlight()
-
Enable object highlighting
Declaration
Swift
@objc public func enableHighlight()
-
Highlight an object even if highlight is disabled for the user
Declaration
Swift
@objc public func highlight(objectIds: [String])
Parameters
objectIds
object to highlight
-
unhighlight an object
Declaration
Swift
@objc public func unhighlight(objectId: String)
Parameters
objectId
object to unhighlight
-
Prevent objects from being selected
Declaration
Swift
@objc public func disablePicking()
-
Allow objects to be selected
Declaration
Swift
@objc public func enablePicking()
-
Enables labels to appear when an object is selected, this is the default behavior, unless disabled
Declaration
Swift
@objc public func showLabels()
-
Hides all object labels and disables future labels from appearing on selected objects
Declaration
Swift
@objc public func hideLabels()
-
Turn xray mode ON or OFF in the current scene
Declaration
Swift
@objc public func xray(_ enabled: Bool)
Parameters
enabled
A boolean to turn xray mode ON or OFF
-
Set the color of an object
Declaration
Swift
@objc public func color(objectId: String, color: HKColor)
-
Unset the color of a scene object
Declaration
Swift
@objc public func uncolor(objectId: String)
Parameters
objectId
object ID to uncolor
-
Get the color of a scene object
Since
Since:SDK 2.0Calls human(_:colorObject:color:) on success
Declaration
Swift
@objc public func getColor(objectId: String)
Parameters
objectId
object ID to uncolor
-
Move an object in 3D space
Since
SDK 2.0
Declaration
Swift
@objc public func translateObject(objectId: String, translate: [Double])
Parameters
objectid
object to transform
translate
[x,y,z] array amount to move the object]
-
Rotate an object in 3D space
Since
SDK 2.0Declaration
Swift
@objc public func rotateObject(objectId: String, rotate: [Double])
Parameters
objectid
object to transform
rotate
[x,y,z] array amount to rotate the object]
-
Scale an object in 3D space
Since
SDK 2.0Declaration
Swift
@objc public func scaleObject(objectId: String, scale: [Double])
Parameters
objectid
object to transform
scale
[x,y,z] array amount to scale the object]
-
Pivot an object in 3D space
Since
SDK 2.0Declaration
Swift
@objc public func pivotObject(objectId: String, pivot: [Double])
Parameters
objectid
object to transform
pivot
[x,y,z] array amount to rotate the object]
-
Move an object in 3D space
Since
SDK 2.0Declaration
Swift
@objc public func transformObject(objectId: String, translate: [Double], rotate: [Double], scale: [Double], pivot: [Double])
Parameters
objectid
object to transform
translate
[x,y,z] array amount to move the object]
rotate
[x,y,z] array amount to rotate the object]
scale
[x,y,z] array amount to scale the object]
pivot
[x,y,z] array amount to rotate the object]
-
Capture the current state of the scene
Since
SDK 2.0Declaration
Swift
@objc public func capture()
-
Restore the scene from the previous capture Calls human(_:sceneRestored:) on success
Since
SDK 2.0Declaration
Swift
@objc public func restore()
-
Select an object programatically
Declaration
Swift
@available(*, deprecated, message: "Please use select(objectIds:﹚ instead") @objc public func selectObject(objectID: String)
Parameters
objectID
the object you want to select Deprecated in SDK 2.0. Please use selectObjects(objectIds:) instead
-
Select an object programatically - Parameter objectID: the object you want to select Deprecated in SDK 2.0. Please use selectObjects(objectIds:) instead
Declaration
Swift
@available(*, deprecated, message: "Please use select(objectIds:﹚ instead") @objc public func selectObjectWithGroup(objectID: String, group: [String])
-
Turn isolate mode ON or OFF in the current scene This will isolate any selected objects and set the SDK to isolate any user selected object
Declaration
Swift
@available(*, deprecated, message: "Please use isolate(objectIds:﹚") @objc public func isolate(_ enabled: Bool)
Parameters
enabled
A boolean to turn isolate mode ON or OFF
-
Turn dissect mode ON or OFF in the current scene
Declaration
Swift
@available(*, deprecated, message: "Please use hide(objectIds:﹚") @objc public func dissect(_ enabled: Bool)
Parameters
enabled
A boolean to turn dissect mode ON or OFF
-
Undo the last dissect Deprecated in API 2.0 use showObjects(objIds:) instead
Declaration
Swift
@available(*, deprecated, message: "Please use show(objectIds:﹚") @objc public func undo()
-
Set the color of an object
Declaration
Swift
@available(*, deprecated, renamed: "color(objectId:color:﹚") @objc public func colorObject(id: String, color: HKColor)
-
Unset the color of a scene object
Declaration
Swift
@available(*, deprecated, renamed: "uncolor(objectId:﹚") @objc public func uncolorObject(id: String)
-
unHighlight an object
Declaration
Swift
@available(*, renamed: "unhighlight(objectId:﹚") @objc public func unhighlightObject(objectid: String)
Parameters
objectId
object to unhighlight