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H

hasPlayPause - Variable in class com.biodigital.humansdk.HKUI
UI should display a playPause button
hasScrubber - Variable in class com.biodigital.humansdk.HKUI
UI should display a playPause button and timeline scrubber
help - Enum constant in enum class com.biodigital.humansdk.HumanUIOptions
toggle showing "Help" button, default is on
hide() - Method in class com.biodigital.humansdk.HKLabels
Hides the annotations in the scene This allows apps to draw native annotations over the view
hide(ArrayList<String>) - Method in class com.biodigital.humansdk.HKScene
Hide a group of obejcts by object ID Groups of objects can be hidden by passing more than one objectID or by passing a "group node" ID
hideUI() - Method in class com.biodigital.humansdk.HKUI
hide the built in BioDigital UI
highlight(ArrayList<String>) - Method in class com.biodigital.humansdk.HKScene
Highlight an object even if highlight is disabled for the user
HKCamera - Class in com.biodigital.humansdk
Camera object camInfo has fields: eye, look, and up of type double[] zoom should be between 0 and 1
HKChapter - Class in com.biodigital.humansdk
Chapter object
HKColor - Class in com.biodigital.humansdk
Color object
HKColor() - Constructor for class com.biodigital.humansdk.HKColor
 
HKHuman - Class in com.biodigital.humansdk
Represents the BioDigital Human 3D Canvas
HKHuman(RelativeLayout) - Constructor for class com.biodigital.humansdk.HKHuman
HKHuman constructor using the default viewer UI elements (ui.all = true)
HKHuman(RelativeLayout, HashMap<HumanUIOptions, Boolean>) - Constructor for class com.biodigital.humansdk.HKHuman
HKHuman constructor NOTE: This new implementation separates the view from the sdk and allows for loading and unloading scenes into the same HKHuman object for faster loading
HKHumanInterface - Interface in com.biodigital.humansdk
Callback functions for the 3D Scene All callback functions are optional to implement
HKLabel - Class in com.biodigital.humansdk
HKLabel object
HKLabel(String) - Constructor for class com.biodigital.humansdk.HKLabel
Create an HKLabel with the ID of its object
HKLabels - Class in com.biodigital.humansdk
HKLabels manages object labels in the scene
HKLabels() - Constructor for class com.biodigital.humansdk.HKLabels
 
HKLanguage - Enum Class in com.biodigital.humansdk
sdk Translation values
HKModel - Class in com.biodigital.humansdk
Represents a content Module descriptor.
HKModel(String, String, String, String) - Constructor for class com.biodigital.humansdk.HKModel
HKModel constuctor
HKQuiz - Class in com.biodigital.humansdk
HKQuiz object represents metadata and display data for a BioDigital interactive quiz Some content may contain a quiz and if so this class will provide an interface to the questions, answers, user responses, and scoring
HKQuiz() - Constructor for class com.biodigital.humansdk.HKQuiz
 
HKQuizQuestion - Class in com.biodigital.humansdk
Representation of a single Quiz Question embedded in BioDigital content
HKQuizQuestion() - Constructor for class com.biodigital.humansdk.HKQuizQuestion
 
HKQuizSubmission - Class in com.biodigital.humansdk
Representation of a user's response to a Quiz Question embedded in BioDigital content
HKQuizSubmission() - Constructor for class com.biodigital.humansdk.HKQuizSubmission
 
HKScene - Class in com.biodigital.humansdk
Scene object - for interacting with objects and scene data
HKScene() - Constructor for class com.biodigital.humansdk.HKScene
 
HKServices - Class in com.biodigital.humansdk
BioDigital Backend Services for sdk Validation, Analytics, and Content API
HKServicesInterface - Interface in com.biodigital.humansdk
Callback functions for BioDigital Backend Services All callback functions are optional to implement
HKTimeline - Class in com.biodigital.humansdk
Timeline object - for interacting with chapters and animations in a scene
HKTimeline() - Constructor for class com.biodigital.humansdk.HKTimeline
 
HKUI - Class in com.biodigital.humansdk
UI settings
HKUI() - Constructor for class com.biodigital.humansdk.HKUI
 
HumanUIOptions - Enum Class in com.biodigital.humansdk
UI Options - turn on or off various built-in UI elements
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